AI Insights · Timothy · October 2021
Top 5 Educational Games on Android in Slovenia Q3 2021
Discover the performance trends of the top 5 educational games on the Android platform in Slovenia during Q3 2021, based on data from Sensor Tower.
In Q3 2021, the top 5 educational games on the Android platform in Slovenia showed varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Lingokids - Play and Learn
Lingokids - Play and Learn experienced consistent weekly revenue, peaking at approximately $81 in the weeks of September 6 and 13. Weekly downloads saw a notable increase mid-quarter, reaching 192 in the week of July 12, and ended the quarter with 137 downloads in the final week of September. Active users showed fluctuations, with a peak of 335 in the week of July 12 and a slight rebound to 257 by the end of September.
Princess BabyPhone Girl Games
Princess BabyPhone Girl Games maintained a steady number of weekly downloads, peaking at 117 in the weeks of July 12 and the final week of September. Active users followed a similar trend, reaching a high of 219 in the week of July 12 and ending the quarter with 192 active users.
Educational games for kids 2 4
Educational games for kids 2 4 had an interesting trend in weekly downloads, peaking at 120 in the final week of September. Active users mirrored this trend, rising to 206 by the end of the quarter. The app saw its highest number of downloads at 97 in the week of July 12.
Toddler Games for 2-3 Year Old
Toddler Games for 2-3 Year Old saw varied weekly revenue, peaking at $38 in the final week of September. Downloads fluctuated throughout the quarter, reaching a high of 69 in the week of August 2. Active users saw a peak of 112 in the same week, with a slight decline to 84 by the end of September.
Babyphone & tablet: baby games
Babyphone & tablet: baby games saw steady weekly downloads, peaking at 59 in the week of July 5 and ending the quarter with 53 downloads. Active users decreased from 121 in the first week of the quarter to 95 by the end of September.
These performance metrics highlight the varying popularity and engagement levels of educational games in Slovenia's Android market during Q3 2021. For more insights and detailed analytics, visit Sensor Tower.